About
Independent co-dev animation for game studios and publishers.
Who we are
Paper Snake is an independent co-dev animation/art studio specialising in quality game assets, cutscenes, pre-rendered trailers, and character and environment art. We offer personable and collaborative solutions to any project need, whether that’s end-to-end embedded co-dev, flexible support, pipeline creation, character rigging, or stylistic direction.
Currently working as the co-dev animation team on Stage Fright, the follow-up to Ghost Town Games’ 2016 hit Overcooked. Other recent and current clients include Sumo Digital, Frontier Developments, Big Thursday, and MPG.
What we do
We’ll bring decades of industry-leading animation experience to your project: whether you need direction, decisions on style or just want some top-drawer cinematic and movement sets done.
Our in-house rigging tools allow us to build consistent, intuitive, game-ready character rigs in a flash: from noodly spline arms to squash ‘n’ stretch, we’ve got you covered.
Maybe you’re banging your head against some repetitive, time-consuming snag in your pipeline. We’ll make that problem go away with a button-press.
Who we work with